Platform Differences
Chapter 25: Platform Differences
Introduction
SeaMeet works on multiple platforms—Windows, macOS, and Linux—but each operating system has its own quirks, capabilities, and limitations. What works perfectly on Windows might behave differently on Mac. Some features are available on one platform but not another. Understanding these differences helps you get the most out of SeaMeet regardless of which computer you're using.
This chapter explains how SeaMeet adapts to each platform, what features are platform-specific, and what limitations you should know about.
Chapter Objectives
After reading this chapter, you will be able to:
- Understand differences between Windows, macOS, and Linux versions
- Know which features are platform-specific
- Configure SeaMeet properly for your operating system
- Work around platform-specific limitations
- Choose the right platform for your recording needs
Part 1: Overview by Platform
SeaMeet on Windows
Best For:
- Maximum compatibility
- Gaming recording
- Business environments
- Most feature-complete version
Key Characteristics:
- Most features available
- Best hardware acceleration support (NVIDIA/AMD/Intel)
- Easy system audio capture
- Widest app compatibility
- Most tested and stable
Windows Versions Supported:
- Windows 10 (version 1809 and later)
- Windows 11
- Windows Server 2019/2022 (limited support)
Windows Architectures Supported:
- x64 (Intel/AMD 64-bit): Full support, all features available
- ARM64 (Windows on ARM): Supported, some audio features unavailable
- Surface Pro X and similar devices
- Screen recording, video recording, microphone recording fully supported
- System audio capture and audio device enumeration not available (graceful degradation)
- See Windows ARM64 section below for details
Not Supported:
- Windows 7, 8, 8.1 (end of life)
- Windows XP/Vista (ancient)
- 32-bit Windows (x86)
SeaMeet on macOS
Best For:
- Creative professionals
- Apple ecosystem users
- Clean, consistent interface
- Integration with Mac workflows
Key Characteristics:
- Polished, native Mac interface
- Excellent performance on Apple Silicon (M1/M2/M3)
- Excellent performance on Intel Macs
- Tight system integration
- Different permission model
- Per-app microphone monitoring
- Browser meeting detection and auto-start prevention
macOS Versions Supported:
- macOS 14.2 Sonoma (minimum - required for native-audio-node features)
- macOS 15 Sequoia
- Future versions
macOS Architectures Supported:
- Apple Silicon (arm64): Full support, all features including per-app audio detection
- Intel (x64): Full support with separate installer
Apple Silicon & Intel Support:
- Two separate DMG installers: one for Intel, one for Apple Silicon
- Download the version matching your Mac's processor
- M1/M2/M3 Macs → Download arm64 version
- Intel Macs → Download x64 version
- Both versions have identical features
- Hardware acceleration via VideoToolbox (Apple Silicon) or Quick Sync (Intel)
- Per-app microphone detection (native-audio-node)
- Smart window pre-selection for meeting applications
Intel Mac Compatibility
SeaMeet requires macOS 14.2 Sonoma or later. Not all Intel Macs support this version:
| Intel Mac Model | Last Supported macOS | SeaMeet Compatible? |
|---|---|---|
| MacBook Pro (2019, 16-inch) | macOS 26 Tahoe | Yes |
| MacBook Pro (2020, 13-inch, 4-port) | macOS 26 Tahoe | Yes |
| Mac Pro (2019) | macOS 26 Tahoe | Yes |
| iMac (2020, 27-inch) | macOS 26 Tahoe | Yes |
| MacBook Pro (2018) | macOS 15 Sequoia | Yes |
| Mac mini (2018) | macOS 15 Sequoia | Yes |
| iMac (2019) | macOS 15 Sequoia | Yes |
| iMac Pro (2017) | macOS 15 Sequoia | Yes |
| MacBook Air (2018–2019) | macOS 14 Sonoma | Yes (must be on 14.2+) |
| MacBook (12-inch, 2017) | macOS 13 Ventura | No |
| Any Mac older than 2017 | macOS 12 or earlier | No |
Note: MacBook Air 2018–2019 users must update to macOS 14.2 or later. Older Intel Macs that cannot run Sonoma are not supported.
SeaMeet on Linux
Best For:
- Technical users
- Developers
- Privacy-conscious users
- Open-source advocates
Key Characteristics:
- Community-supported
- Variable feature set by distribution
- More manual configuration required
- Command-line friendly
- Fewer "it just works" features
Distributions Supported:
- Ubuntu 20.04+ (best support)
- Fedora 34+
- Debian 11+
- Other Debian/Ubuntu-based distros
Limitations:
- Some features may be missing
- Hardware acceleration varies
- More setup required
Part 2: Feature Comparison Matrix
Core Features by Platform
| Feature | Windows | macOS | Linux |
|---|---|---|---|
| Audio Recording | ✅ Full | ✅ Full | ✅ Full |
| Video Recording | ✅ Full | ✅ Full | ✅ Full |
| Flashback | ✅ Full | ✅ Full | ⚠️ Limited |
| Auto-Detection | ✅ Full | ✅ Full | ⚠️ Partial |
| Per-App Audio Detection | ✅ Full | ✅ Full | ⚠️ Limited |
| Browser Meeting Detection | ✅ Full | ✅ Full | ⚠️ Limited |
| Window Pre-Selection | ✅ Full | ✅ Full | ⚠️ Limited |
| Hardware Acceleration | ✅ Excellent | ✅ Excellent | ⚠️ Varies |
| System Audio | ✅ Easy | ⚠️ Permission req | ⚠️ Complex |
| 4K Recording | ✅ Yes | ✅ Yes | ⚠️ Depends |
| Multi-Monitor | ✅ Full | ✅ Full | ✅ Full |
| Keyboard Shortcuts | ✅ Full | ✅ Full | ✅ Full |
| Floater Widget | ✅ Full | ✅ Full | ✅ Full |
| Separate Installers | ❌ N/A | ✅ x64 & arm64 | ⚠️ Varies |
Advanced Features by Platform
| Feature | Windows | macOS | Linux |
|---|---|---|---|
| NVIDIA NVENC | ✅ Yes | ❌ No | ⚠️ Limited |
| AMD VCE | ✅ Yes | ❌ No | ⚠️ Limited |
| Intel Quick Sync | ✅ Yes | ✅ Yes | ⚠️ Limited |
| VideoToolbox (Apple Silicon) | ❌ No | ✅ Excellent | ❌ No |
| Game Mode Detection | ✅ Yes | ❌ No | ❌ No |
| Window Title Detection | ✅ Full | ✅ Full | ⚠️ Partial |
| Process Monitoring | ✅ Full | ✅ Full (native-audio-node) | ⚠️ Limited |
| Per-App Microphone Monitoring | ⚠️ Limited | ✅ Full (native-audio-node) | ⚠️ Limited |
| Touch Bar Support | ❌ N/A | ✅ Yes | ❌ N/A |
| Windows Hello | ✅ Yes | ❌ N/A | ❌ N/A |
Part 3: Windows-Specific Features and Setup
Windows Advantages
1. System Audio Is Easy
On Windows, capturing system audio is straightforward:
Method: Stereo Mix (most reliable)
Setup:
1. Right-click speaker icon → Open Sound settings
2. Sound Control Panel → Recording
3. Right-click in empty area → Show Disabled Devices
4. Right-click "Stereo Mix" → Enable
5. Set as Default
SeaMeet can now capture system audio directly
Alternative methods:
- WASAPI loopback (modern method)
- DirectSound capture
- Virtual audio cables
2. Hardware Acceleration Galore
Windows has the best GPU encoder support:
NVIDIA GPUs:
GTX 600 series and newer:
• NVENC encoder dedicated chip
• Excellent quality
• Very efficient
• SeaMeet supports automatically
AMD GPUs:
Radeon HD 7000 series and newer:
• VCE (Video Coding Engine)
• Good quality
• Efficient encoding
• Automatic support
Intel Integrated:
4th gen Core and newer:
• Quick Sync Video
• Surprisingly good quality
• Very power efficient
• Great for laptops
3. Gaming Features
Windows-specific gaming integration:
Game Mode Support:
• Windows Game Mode API
• Auto-detect when in games
• Optimize resources
• Available only on Windows
Game Bar Integration:
• Can work alongside Xbox Game Bar
• No conflicts
• Separate shortcuts
Windows Setup Guide
Optimal Configuration:
1. Enable Stereo Mix for system audio
2. Update GPU drivers:
- NVIDIA: GeForce Experience
- AMD: Radeon Software
- Intel: Intel Driver Assistant
3. Enable hardware acceleration in SeaMeet:
Settings → Video → Use hardware acceleration
4. Set power plan to "High Performance" for recording
5. Disable Windows Game Mode if causing issues:
Settings → Gaming → Game Mode → Off
Windows-Specific Shortcuts
Global Shortcuts (work everywhere):
• Ctrl + Alt + R — Start/Stop recording
• Ctrl + Alt + F — Save Flashback
• Ctrl + Alt + S — Screenshot
Window Management:
• Win + G — Game bar (if enabled)
• Win + Alt + R — Xbox Game Bar record
(works alongside SeaMeet)
Windows ARM64-Specific Information
What is Windows ARM64?
ARM64 is a different processor architecture:
• Used in Windows on ARM devices (Surface Pro X, etc.)
• Native support for ARM-based processors
• Can emulate x64 apps (slower)
• Growing support for native ARM64 apps
SeaMeet on ARM64
SeaMeet has native ARM64 support starting in v1.0.2+:
✅ Fully Supported on ARM64:
• Screen recording (high performance)
• Video recording (high performance)
• Microphone recording (direct Windows API)
• Window detection and management
• Floater widget and keyboard shortcuts
• Settings and recording library
• All UI features
❌ Not Available on ARM64:
• System audio capture (audio from apps/speakers)
• Audio device enumeration (microphone/speaker detection)
• Audio mixer control
• These require native modules not compiled for ARM64
Feature Comparison: x64 vs ARM64
| Feature | x64 | ARM64 | Notes |
|---|---|---|---|
| Screen Recording | ✅ Full | ✅ Full | Excellent on both |
| Video Recording | ✅ Full | ✅ Full | Native support |
| Microphone Recording | ✅ Full | ✅ Full | Windows API based |
| System Audio Capture | ✅ Full | ❌ Unavailable | Requires native module |
| Audio Device List | ✅ Full | ❌ Limited | Basic recording only |
| Hardware Acceleration | ✅ Full | ✅ Full | ARM64-optimized |
| Flashback Recording | ✅ Full (audio) | ⚠️ Video only | Audio features limited |
| Auto-Detection | ✅ Full | ✅ Full | Window detection works |
When You Should Use ARM64
Best for:
- Surface Pro X users wanting native performance
- Recording video/screen without system audio
- Microphone recording (direct recording works)
- Full performance without emulation slowdown
Not ideal for:
- System audio capture (will be unavailable)
- Complex audio workflows
- Audio device selection (not available)
How to Know Which Version You Have
Windows Settings:
1. Settings → System → About
2. Look for "System type"
3. Shows either:
• "x64-based processor" (64-bit Intel/AMD)
• "ARM-based processor" (Windows on ARM)
Command line:
PowerShell: wmic os get osarchitecture
Output: 64-bit or ARM 64-bit
Installation
SeaMeet auto-detects your architecture:
• Download the generic installer
• It will automatically install the correct version
• x64 users get: SeaMeet-...-x64-Setup.exe
• ARM64 users get: SeaMeet-...-arm64-Setup.exe
Or manually download the right one from releases:
• Check your System type (above)
• Download matching architecture
Auto-Updater on ARM64
Seamless updates:
• App checks for updates automatically
• ARM64 updates to ARM64 (not x64)
• Backwards compatible with previous versions
• No manual intervention needed
Troubleshooting ARM64 Issues
Problem: "System Audio" option grayed out
Expected behavior on ARM64:
✓ This is normal
✓ Native module not available
✓ Still can record microphone
✓ No error - graceful degradation
Problem: Can't select microphone/speaker
Solutions:
1. Use default system devices
2. Go to Windows Sound settings to choose device
3. SeaMeet will use whatever Windows has selected
4. Manual device selection not available on ARM64
Problem: Recording microphone doesn't work
Solutions:
1. Check Windows Sound settings
2. Microphone should be default input device
3. Grant microphone permissions to SeaMeet
4. Windows should show recording level
5. Test in Windows recording app first
Part 4: macOS-Specific Features and Setup
macOS Advantages
1. Polished Interface
SeaMeet on Mac feels native:
• Follows macOS design guidelines
• Uses native controls
• Respects system theme
• Touch Bar support (on compatible Macs)
• Proper menu bar integration
2. Excellent Apple Silicon Support
M1/M2/M3 chips work great:
Apple Silicon Features:
• Hardware acceleration via VideoToolbox
• Excellent performance per watt
• Fast encoding
• Cool operation
• Long battery life while recording
3. System Integration
macOS Integration:
• iCloud Drive support
• Time Machine compatible
• Handoff/Continuity ready
• Proper sandboxing
• Security-scoped bookmarks
macOS Limitations
1. System Audio Requires Permission
Unlike Windows, macOS needs explicit permission:
Setup Steps:
1. First time recording system audio:
System Preferences → Security & Privacy → Privacy
2. Click "Screen Recording" on left
3. Check "SeaMeet" in the list
(You may need to unlock with your password)
4. Restart SeaMeet completely
5. System audio will now work
Why This Is Required:
- macOS security model
- Screen recording captures everything
- User must explicitly allow
- Protects against spyware
2. No NVIDIA/AMD Hardware Acceleration
Mac Hardware Acceleration:
• Intel Macs: Intel Quick Sync (if available)
• Apple Silicon: VideoToolbox (excellent)
• External GPUs: Not supported for encoding
• No NVENC or AMD VCE (chips not present)
Performance:
- Apple Silicon is so efficient it doesn't matter
- Intel Macs with Quick Sync are fine
- Older Intel Macs without Quick Sync use CPU encoding
3. Sandboxing Restrictions
macOS Security:
• Apps are sandboxed
• Must request permission for:
- Microphone
- Camera (if used)
- Screen recording
- File system locations
- Downloads folder
- Desktop
SeaMeet will prompt for these as needed
macOS Architecture-Specific Installers
SeaMeet on macOS provides separate installers for Intel and Apple Silicon Macs:
Which Version Should I Download?
Check your Mac type:
Apple Menu (🍎) → About This Mac → Chip
If you see:
• "Apple M1", "Apple M2", or "Apple M3"
→ Download: SeaMeet-macOS-arm64-[version].dmg
• "Intel Core i5", "Intel Core i7", etc.
→ Download: SeaMeet-macOS-x64-[version].dmg
Why Separate Installers?
✅ Smaller download size (~100 MB each vs ~180 MB universal)
✅ Optimized for your specific processor
✅ No compatibility issues with native modules
✅ Simpler build and update process
Performance:
Apple Silicon (arm64):
• M1, M2, M3 chips
• Excellent performance
• Better battery life
• Native arm64 execution
Intel (x64):
• 2013-2021 Macs
• Full feature parity
• Quick Sync acceleration
• Native x64 execution
Installation:
1. Download the correct DMG for your Mac
2. Open the DMG file
3. Drag SeaMeet to Applications
4. Launch and grant permissions
macOS Meeting Detection Features
SeaMeet on macOS includes advanced meeting detection with per-app audio monitoring:
Per-App Microphone Monitoring:
How it works:
• Monitors which app is using your microphone
• Detects when meetings start/stop
• Uses native-audio-node for per-app detection
• Available on macOS 14.2+ (Sonoma)
Supported Platforms:
• Zoom
• Google Meet
• Microsoft Teams
• Apple FaceTime
• Webex
• And other meeting platforms
Browser Meeting Detection:
Auto-detects active meetings in:
• Google Meet (Chrome/Firefox/Safari)
• Zoom web client
• Webex web client
• Teams web
• Other web-based meeting platforms
Window Pre-Selection:
• Automatically selects meeting window
• Prevents accidental recording of other apps
• No auto-start unless explicitly enabled
• User control maintained
Requirements:
macOS 14.2 Sonoma or later
• Required for native-audio-node APIs
• Covers all modern Mac users
• Enables per-app audio detection
macOS Setup Guide
First-Time Setup:
1. Install SeaMeet
- Download the correct DMG (arm64 for Apple Silicon, x64 for Intel)
- Open DMG file
- Drag SeaMeet to Applications
- Double-click to launch
2. Grant permissions (Critical!):
System Preferences → Security & Privacy → Privacy
Enable for:
☑ Screen Recording
☑ Microphone
☑ Accessibility (for some shortcuts)
☑ System Events (for menu bar interaction)
3. Restart SeaMeet completely
- Force quit (Cmd+Q)
- Relaunch
4. Test recording
- Simple test first
- Then try meeting detection
5. For system audio:
- SeaMeet detects system audio automatically
- Or use BlackHole (virtual audio driver) for advanced setups
- Or use built-in loopback on newer macOS
- Follow in-app instructions if needed
macOS-Specific Shortcuts
Global Shortcuts:
• Cmd + Shift + R — Start/Stop recording
• Cmd + Shift + F — Save Flashback
• Cmd + Shift + S — Screenshot
macOS Integration:
• Touch Bar: Record button (if available)
• Menu Bar: Quick controls
• Notification Center: Recording status
Part 5: Linux-Specific Information
Linux Characteristics
1. Variable Experience
Linux versions vary by distribution:
Ubuntu (Recommended):
• Best supported
• Easiest setup
• Most features work
• Regular testing
Fedora:
• Good support
• Newer packages
• May need extra repos
Other distros:
• Your mileage may vary
• Community support
• May need manual fixes
2. Audio Capture Complexity
Linux audio is more complex:
Audio Systems:
• PulseAudio (most common)
• PipeWire (newer, modern)
• ALSA (low-level)
• JACK (professional audio)
Setup Required:
May need to create virtual audio devices
Or use loopback modules
Not "plug and play" like Windows
PulseAudio Setup:
# Create virtual sink for system audio pactl load-module module-null-sink sink_name=SeaMeet sink_properties=device.description=SeaMeetRecording # Monitor it pactl load-module module-loopback source=SeaMeet.monitor
3. Hardware Acceleration Varies
NVIDIA on Linux:
• NVENC available via proprietary drivers
• Must install separately
• Quality good when working
AMD on Linux:
• VCE support varies by driver
• Open-source vs proprietary drivers
• May need configuration
Intel on Linux:
• VA-API for encoding
• Usually works well
• Part of Mesa drivers
Linux Setup Guide
Ubuntu Installation:
# Download .deb package # Or install via repository if available sudo dpkg -i seameet-linux.deb sudo apt-get install -f # Fix dependencies # Grant permissions # Add user to video group sudo usermod -a -G video $USER # Log out and back in
Fedora Installation:
# Download .rpm package sudo rpm -i seameet-linux.rpm # Or via dnf if in repos sudo dnf install seameet
Post-Install Setup:
# 1. Audio setup (complex) # Follow SeaMeet in-app audio setup guide # 2. Hardware acceleration # Install appropriate drivers: # NVIDIA: nvidia-utils or proprietary # AMD: mesa-va-drivers # Intel: intel-media-driver # 3. Permissions # May need to configure udev rules # For device access
Linux-Specific Shortcuts
Global Shortcuts:
• Ctrl + Alt + R — Start/Stop recording
• Ctrl + Alt + F — Save Flashback
• Ctrl + Alt + S — Screenshot
Note: May conflict with desktop shortcuts
Configure in SeaMeet settings if needed
Part 6: Platform-Specific Troubleshooting
Windows-Specific Issues
Problem: Can't Capture System Audio
Solutions:
1. Enable Stereo Mix:
- Sound Control Panel → Recording
- Show disabled devices
- Enable Stereo Mix
2. Use WASAPI method:
- SeaMeet settings → Audio → Method
- Select WASAPI loopback
3. No Stereo Mix on Realtek:
- Update Realtek drivers
- Or use WASAPI method instead
4. Windows 11 specific:
- Check privacy settings
- Settings → Privacy → Microphone
- Ensure apps can access audio
Problem: Game Recording Black Screen
Solutions:
1. Disable fullscreen optimization:
- Right-click game exe → Properties
- Compatibility → Disable fullscreen optimizations
2. Use windowed or borderless mode
3. Disable Windows Game Bar:
- May conflict with SeaMeet
4. Run SeaMeet as administrator
5. Use Game Capture mode if available
macOS-Specific Issues
Problem: No System Audio
Solutions:
1. Grant Screen Recording permission:
System Preferences → Security & Privacy → Privacy → Screen Recording
Check SeaMeet
Restart SeaMeet
2. Install BlackHole (virtual audio):
brew install blackhole-2ch
Or download from GitHub
3. Set up multi-output device:
Audio MIDI Setup → Create Multi-Output
Add speakers + BlackHole
Set as system output
4. Newer macOS (12+):
May have built-in loopback
Check SeaMeet settings
Problem: SeaMeet Won't Start
Solutions:
1. Check permissions:
- Screen Recording
- Microphone
- Accessibility
- System Events
2. Right-click → Open:
- First time may need this
- Bypass Gatekeeper
3. Check for quarantine attribute:
xattr -d com.apple.quarantine /Applications/SeaMeet.app
4. Verify macOS version:
• Requires macOS 14.2 Sonoma or later
• Check with Apple icon → About This Mac
• Update if needed
5. Restart completely:
- Force quit: Cmd+Q
- Kill the app completely
- Relaunch
6. Reinstall SeaMeet
- Remove from Applications
- Download fresh DMG
- Reinstall
Problem: Meeting Detection Not Working
Solutions:
1. Verify macOS version:
• Meeting detection requires macOS 14.2+
• Check About This Mac
• Update if on older version
2. Grant necessary permissions:
System Preferences → Security & Privacy → Privacy
✓ Screen Recording
✓ Microphone
Restart SeaMeet
3. Check meeting platform:
• Ensure meeting app has microphone access
• System Preferences → Security & Privacy → Microphone
• Add meeting app if needed (Zoom, Teams, etc.)
4. Test window detection:
• Start a meeting in supported app
• Check if window appears in SeaMeet
• Try selecting window manually first
5. Browser meetings:
• Ensure meeting browser tab is active
• Browser must have screen recording permission
• Some browsers may need additional setup
Linux-Specific Issues
Problem: No Audio Devices Show
Solutions:
1. Check audio system:
- Is PulseAudio running?
- Or PipeWire?
pactl info
2. Permissions:
- Add user to audio group
sudo usermod -a -G audio $USER
3. Install pavucontrol:
- PulseAudio Volume Control
- Check input/output devices
4. SeaMeet may need specific setup:
- Follow in-app audio configuration
- May need virtual devices
Problem: High CPU Usage
Solutions:
1. Enable hardware acceleration:
- Install VA-API drivers
- NVIDIA: Check NVENC support
- AMD: May be limited
2. Use lower quality settings:
- 720p instead of 1080p
- Lower frame rate
3. Check if recording to slow disk:
- Use SSD if possible
- Check disk performance
4. Desktop environment:
- Some DEs use more resources
- Try lighter WM if needed
Part 7: Cross-Platform Workflow Tips
Moving Between Platforms
Settings Transfer:
SeaMeet settings are stored locally
Not cloud-synced automatically
Manual transfer:
1. Export settings (if feature available)
2. Or note down key settings
3. Reconfigure on other platform
4. Expect some differences
File Compatibility:
Recording files are universal:
• MP4 works on all platforms
• WebM works on all platforms
• MOV works on all platforms (with codecs)
No conversion needed when switching computers
Keyboard Shortcuts:
Windows/Linux: Ctrl + Alt + [key]
Mac: Cmd + Shift + [key]
Muscle memory will need adjustment
Check shortcuts in settings on each platform
Best Platform for Specific Uses
For Gaming:
- Windows (best hardware support, most games)
For Creative Work:
- macOS (integration with creative apps)
For Programming/Development:
- Any (personal preference)
- Linux if you prefer open source
For Business/Enterprise:
- Windows (most common, easiest IT support)
- macOS (growing in business)
For Privacy:
- Linux (most control)
Summary
SeaMeet works on all major platforms but each has strengths:
✅ Windows: Most features, easiest setup, best gaming, comprehensive audio control
✅ macOS: Polished, smart meeting detection, works on both Intel & Apple Silicon (universal binary), excellent performance
✅ Linux: Flexible, privacy-focused, community-supported
Platform Recommendations:
Choose Windows If:
- You want maximum compatibility
- You record games
- You need easy system audio capture
- You use NVIDIA/AMD GPUs
- You need maximum feature control
Choose macOS If:
- You're in Apple ecosystem
- You have Intel or Apple Silicon Mac (both supported)
- You want polished native experience
- You do creative work
- You want automatic meeting detection and smart window selection
- You value integrated per-app audio monitoring
Choose Linux If:
- You're technically inclined
- You value open source
- You want maximum control
- You don't mind configuration
- You prefer community-supported options
macOS Advantages in v1.0.5+:
✨ New Features (macOS 14.2+):
• Per-app microphone monitoring (native-audio-node)
• Automatic meeting detection
• Smart window pre-selection
• Browser meeting detection
• Auto-start prevention
• Separate optimized installers (Intel + Apple Silicon)
• Smaller download sizes (~100 MB per architecture)
Quick Reference: Platform Icons
| Platform | Icon | Best For |
|---|---|---|
| Windows | 🪟 | Gaming, business |
| macOS | 🍎 | Creative, polish |
| Linux | 🐧 | Technical, control |
Chapter Checklist
Before moving on, you should know:
- Which features differ between platforms
- How to set up SeaMeet on your specific OS
- Platform-specific shortcuts
- How to troubleshoot platform-specific issues
- Which platform is best for your needs
- How to handle permissions on macOS
- How to configure audio on Linux
Platform Expert! 💻 You now understand SeaMeet on every operating system.
Published: